Here you can find some information of my CRAWL Project I runned in 2006 and 2007.
1. What is CRAWL Mod
2. Story about this project
3. How to Install and play
4. Weapons / Items
5. Enemys
6. Credits
7. Screenshots
CRAWL is a series of Partical Conversion of Doom engine games, by me. The PC or Mod changes the common monsters and weapons by new visual things.
After freeing the land of your folk from Kroax and his nasty breed. Did you find out that he was only a henchman of a a even more evil source. And befor you count one and one together does the evil leader of hell appear in a hollograph in front of you, Ttelling you that the game just begun. You got to find out who this creature is that was just playing with you, toturing your folk with Kroax. And what he wants from you now. You take a deep breath realsing what path of the three given abilitys could promiss you an success, as you choose to step on.
You need Hexen and Doomsday 1.9.x to play it succesfully. The
Mod where tested in Doomsday 1.9.5.1
To Install unzip to your ./Snowberry/Addons/ folder, remembering to respect the
file paths. Start Snowberry and look for "CRAWL: Chapter II - The Hexen"
under the Addons tab.
To Uninstall the mod, del the "CRAWL-H2.pk3" file in your
./Snowberry/Addons/ folder.
Weapons:
Mage:
Celtric Wand: This is what the mage starts out with. It's also what
you're left with if you run out of mana. The wand sends an exletonic shock
thougth the It is useless agains larger enemy groups.
Blood Shards: The blood shads, summons two plasma balls.
The plasma leaves acceptable damage but takes a lot blue mana
compeared to other weapons of its class.
Arc of Thunder: This rod spawns a thunderflash that will stick on its
victem, raining down small flashes. The rod need a momment to recoil befor it can
spawn another flash. It also need a lot green mana to summon a bolt.
Soulscourge Assembled: Onces you put all three sembles together, you
you get one of the most powerful weapons that exsist in this time. The Soulscourge
will realse a set of twisted thunderbolts, that search for your enemys and attackthem
from self. For its powerful strike it needs blue and green mana at the same time.
For that it can handle even larger enemy groups.
Cleric:
Hammer of Heron: This is what the cleric starts out with. It's also what
you're left with if you run out of mana. The hammer is huge and heavy. Throwing it
takes a bit of time. The weapons is not a case of use when larger numbers of
enemys sourounding you.
Serpent Staff: This weapon as probally the most beauty eyecandy effects.
It shots a load of red shrapnells. Gets a target hit from to many, it will freeze, and brust
after a while into many pices of flesh. The rod realses in a fast recoil its shards, for that
it takes blue mana very fast. the weapon gets weaker in enemy groups from its
effinces but can handle them much better as any other weapon of its class.
Hell Staff: This rod could be called boom stick, it Realses a firestream that
will leave a hell of an explosion where ever it hits. The rod will need to recoil
a momment befor it can realse another firestream. It also needs an respective
amount of green mana to work at all.
Stormverge Assembled: Another weapon that was to powerful for humankind
and became assempled. Onces you found all three parts of it, you got a powerful rod,
that can spawn enhanced plasma balls, unlick normalballs can this balls change there
fly route, and do enogth damage to hurt even large monsters seriously. This powerful
weapon needs blue and green mana for that it can work at all.
Fighter:
Gauntlets: This is what the fighter starts out with. It's also what
you're left with if you run out of mana. The Blades on Gauntlets boost the damage,
But they are not large enogth to great serious wounds in one hit.
Thougth the It is almost agains larger enemy groups.
Quietus Axe: This axe leaves way more damage then gaultlets. Even when
the punchspeed is slower. Onces you found blue mana, does the weapon charge
up with a mystical red glow, allowing you to damage your targe with even larger
melee damage.
Kartan Sword: This sword swings slower then the Axe but leaves a higher
damage. Onces you found green mana your blaede will realse a red shard that will
explode in a circle of fire on your target.
Wraith of Retrbution Assembled: This powerful runeblade got assempled also.
Onces you found all three pices together, you got a hell of a long sword. The
buring blade will summon a swarm of fire darts. You need blue and green mana to
summon the darts, there is saddly no ability to use this weapon for melee attacks.
Crystal Vial: Gives a 10% boost to your health instantly.
Healing Potion: Gives a 25% boost to your health.
Mesh Armor: Gives better protection.
Falcon Shild: Gives best protection for clerics.
Platinum Helmet: Gives best protection for fighters.
Amulet of Warding: Gives best protection for mages.
Key's: Opens locked doors and switches.
Krater of Mana: An attrefact that will refill all your mana to the max.
Torch: An item that enligths the area around you for a short momment.
Wings of Wrath: An atrefact that allows you to fly for a short momment.
Icon of Sin: An atrefact that absorbs any damage for a short momment.
Shadowsphere: An atrefact that makes invisible for a short momment.
Morph Ovum: An atrefact that transforms enemys in small chickens for a short momment.
Mystic Urn: An atrefact that healths you instantly.
Flechette: An Magical potion that works for each class diffrent but does
harm to your enemey in any case, and maybe to yourself as well if your unskilled.
Chaos Device: An atrefact that teleports you back into a save area.
Dark Servant: An atrefact that will summon a demon, willing to serve you
for the short momment of time he can offer for you.
Disc of Repulsion: An atrefact that will push your enemys away from you.
Boots: An set of magic boots that will let you run faster for a short time.
Demon Bracers: An set of magic brancersincreasing your prtection.
Banishment Device: An magic atrefact that can teleports others away
from you.
Humans: Humans became rare sinces most got slaved already. The few you
might see appear only caused by your own magic. They may look familar but there
mind will be still the one of a monster. So they will still try to attack you with weak
weapons.
Walking Speed- slow
Attacking Speed- slow
Strength- very weak
Adepts: onces noble studens, now turned into evil follower.
The knights will totture you with there sword. But sinces they did not masterize there
techniques, they can be beaten.
Walking Speed- slow
Attacking Speed- medium
Strength- weak
Gargoyle: Small flying beasts, Fast and throwing a swarm of fireballs on you.
Flying Speed- medium
Attacking Speed- medium
Strength- weak
Knights: Knights know more techniques then adepts, cearing deadlyer weapon
and having a better armor. A few even know how to throw projectils back or shot own
proejctils at you.
Walking Speed- medium
Attacking Speed- medium
Strength- medium
Montaur Warriors: The Montaur Warriors using magic rods to attack you
with fireballs, and know even how to handle you when you come close.
Walking Speed- medium
Attacking Speed- medium
Strength- medium
Bishop: Bishops are serious enemys, there wisedome allow them to float
in the room, and there strong magic can cause uncomfrotable plama that
follows your movement.
Flying Speed- medium to fast
Attacking Speed- medium
Strength- medium
Follower: Followers where mages without religous activity, that decided
to follow the dark magic. There prefere magic is ice, and they prefere to be in cold
regions, with ther inhuman kind.
Walking Speed- medium
Shooting Speed- medium to fast
Strength- medium
Lord: The Lords are strong mages, casing heavy thunderbolts after you.
But they are not only on disntance dangerious but also on close rank.
Walking Speed- slow
Shooting Speed- medium
Strength- strong
Naga: nagas, are a kind of reptilian that lives in swaps. There claws are as
deadly as well as there acid slime they throw at you.
Diving Speed- fast
Attacking Speed- medium
Strength- strong
Hexer Hexer are a very uncomfrotable breed to come across with, they
appeared so far only in undeaden areas, but there magic is strong. Fyling, sucking blood
and spawing deadly fireballs are just some of there bad habbits.
Flying Speed- medium
Attacking Speed- medium
Strength- strong
Xell The master of the mages turned over to the evil, he will face you with the
highest skills of mages class, so be awear.
Walking Speed- very fast
Attacking Speed- fast
Strength- medium
El Dor The master of the clerics turned over to the evil, he will face you with the
highest skills of clerics class, so be awear.
Walking Speed- very fast
Attacking Speed- fast
Strength- strong
Uril The master of the fighter turned over to the evil, he will face you with the
highest skills of fighter class, so be awear.
Walking Speed- very fast
Attacking Speed- fast
Strength- strong
Phonix The Phonix is the terror of the sky. The burring creature can fly very
fast and throws on you a whole load of flames. It is the most dangerious creature
that spread ever its wings. So say not I didn't warn you
Flying Speed- very fast
Attacking Speed- fast
Strength- very strong
Sourcer Sourcer are extremy hung builded for mages, what gives them a
immense endurcance in combat. There magive in unseen strong as they can
spawn diffrent kinds of fireballs at you as well as summon bishops around them.
They know even a magic to protect themself from your attacks for some time.
Walking Speed- fast
Attacking Speed- medium
Strength- very strong
Xarok Xarok, the powerfullst sourcer, creature of the evil power that turned the
land and so many people into evil slaves of his greedy mind, became increble powerful.
With his magic will he spawn all diffrent kinds of projectils at you as you try to face him,
you reach ever so far.
Walking Speed- very slow
Attacking Speed- fast
Strength- very strong
Go to:
Parmenion: For perticle effects
Kresjah: For helping with the Snowberry Bundle
Danij: For some helpful tips and informations
V'Shjaar: To keeping CRAWL alive
And last but not least, myself, for make this nice mod for Doomsday